
Education
- Ph.D. in Folklore from Indiana University (2002)
- B.A. in Sociocultural Anthropology from University of California, Berkeley (1996)
Selected Publications
Books
- Underberg-Goode, Natalie M. The Evolution of Video Games. Dubuque, IA: Great River Learning (forthcoming 2018).
- Underberg, Natalie M. and Zorn, Elayne (2013). Digital Ethnography: Anthropology, Narrative, and New Media. Austin: University of Texas Press.
Edited Collections
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Underberg-Goode, Natalie M. (Ed.) (2016) Special issue of Visual Ethnography on Exploring Digital Ethnography through Embodied Perspective, Role-Playing, and Community Participation and Design. Visual Ethnography v5(2).
Articles/Essays
- Underberg-Goode, Natalie and Smith, Peter. (2018) Proceso de Lana: Playing Andean Culture through Board Games. Catalan Journal of Communication & Cultural Studies 10(2): 161-176.
- Underberg-Goode, Natalie M. (2017) Digital Storytelling for Heritage across Media. Collections: A Journal for Museum and Archives Professionals 13(2), 103-114.
- Underberg-Goode, Natalie M. (2016). Photo essay: Archaeology and Cultural Tourism on the North Coast of Peru: Images from a Region in Transition. Visual Ethnography 5(2): 157-159.
- Underberg-Goode, Natalie M., and Carolyn Hopp (2016). Investigating Cultural Learning in Digital Environments through PeruDigital. Visual Ethnography 5(2): 19-34.
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Underberg-Goode, Natalie M. and Jo Anne Adams. (2014) Multidisciplinary Exploration of Peruvian Culture through Visual Design and Website Development. Media Education Research Journal 5(1), 60-72.
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Underberg-Goode, Natalie M. (2014). Cultural Heritage Tourism on Peru’s North Coast. Worldwide Hospitality and Tourism Themes v6 (3): pp. 200-214.
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Underberg, Natalie M. and Zorn, Elayne (2013). Exploring Peruvian Culture Through Multimedia Ethnography. Visual Anthropology v26 (1): 1-17.
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Underberg, Natalie M. (2010). Negotiating Puerto Rican Identity in Central Florida and Online. CENTRO: The Journal of the Puerto Rican Studies Association XXII(1): 117-127.
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Underberg, Natalie M. (2008). The Turkey Maiden Educational Computer Game. Folklore 119, 201-217.
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McDaniel, Rudy and Underberg, Natalie M. (2007) . Exembellishment: Using the eXtensible Markup Language as a Tool for Storytelling Research. International Digital Media Arts Journal 4(2), 56-69.
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Underberg, Natalie M. and Congdon, Kristin. (2007). Folkvine.org: Ethnographic Storytelling in Folk Art Web Design. Visual Anthropology Review 23(2), 151-161.
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Congdon, Kristin and Underberg, Natalie M. (2006). Religious Inspiration in Ruby C. Williams’ Creative Practices: Presentation and Teaching Approaches in Folkvine.org. Journal of Cultural Research in Art Education 24, 93-103.
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Underberg, Natalie M. (2006). Virtual and Reciprocal Ethnography on the Internet: The East Mims Oral History Project Web Site. Journal of American Folklore 119(473), 301-311.
Book Sections/Chapters
- Underberg-Goode, Natalie M. (2016) Integrating Key Cultural Ideas into Digital Media Projects: Two Classroom-Based Case Studies. In Belinha DeAbreu et al. (Eds.), The International Handbook of Media Literacy (pp. 260-273). London: Routledge.
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Underberg-Goode, Natalie M. (2016) Conveying Peruvian Intangible Heritage through Digital Environments. In P. Davis and M. Stefano (Eds.), The Routledge Companion to Intangible Cultural Heritage. London: Routledge.
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Underberg-Goode, Natalie M. (2016) Digital Ethnography. In H. Friese et al. (Eds.), Handbuch Soziale Praktiken und Digitale Alltagswelten. Berlin: Springer.
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Underberg-Goode, Natalie M. (2015) PeruDigital: Ethnographic Storytelling through Iterative Design. In A. Gubrium, K. Harper, and M. Otanez (Eds.), Participatory Visual and Digital Methods in Action (pp. 213-226). Walnut Creek, CA: Left Coast Press.
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Underberg, Natalie M. (2012) Between Fact and Fiction in Cultural Heritage. In Erik Champion (Ed.), Game Mod Theory and Practice (pp. 51-66). ETC (Carnegie Mellon).
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Congdon, Kristin, Underberg, Natalie M. and VanWagenen, Sterling (2004). Linking Generations Through Film and Foodways. In Angela LaPorte (Ed.), Community Connections: Intergenerational Links in Art Education (pp. 93-103). Reston, VA: National Art Education Association.
Conference Papers/Presentations
- Underberg-Goode, Natalie. Participatory Research and Design in the Portal to Peru. American Folklore Society, October 2018, Buffalo, NY.
- Underberg-Goode, Natalie, and Roney, Lisa. (2018) Curating Digital Stories for a Literary Magazine: Theoretical and Pedagogical Approaches. In Proceedings of International DST Conference: Current Trends in Digital Storytelling: Research & Practices. Zakynthos, Greece: DST.
- Hawthorne, Timothy, Underberg-Goode, Natalie M., & Emily Johnson. “Participatory Research and Design Network.” HASTAC (Humanities, Arts, Science, and Technology Alliance and Collaboratory), November 2017, Orlando, FL (national).
- Smith, Peter, & Natalie Underberg-Goode. “Role-Playing Reciprocity,” DiGRA (Digital Games Research Association), July 2017, Melbourne, Australia.
- Underberg-Goode, Natalie M. “Digital Heritage.” Connecting to Heritage Studies in the U.S. convention (co-sponsored by the U.S. chapter of the Association of Critical Heritage Studies), June 2017, Jonesboro, AR.
- Underberg-Goode, Natalie M., & Peter Smith. “Arpilleras and Ayni.” CAA (Computer Applications in Archaeology), March 2017, Atlanta, GA.
- Underberg-Goode, Natalie M. (2016). Perspective and Role-Taking in Multimedia and Multisensory Ethnography, American Anthropological Association convention, November 2016, Minneapolis, MN.
- Underberg-Goode, Natalie M., Jody Norman (chair), Ross Brand, and Eric Griffiths (2016). Panel: Preparation, Preservation, and Presentation: Archives and Folklife Collections. American Folklore Society convention, October 2016, Miami, FL.
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Underberg-Goode, Natalie M. PeruDigital: Iterative Design in Cultural Heritage. American Anthropological Association Conference, December 2014, Washington, D.C.
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Underberg-Goode, Natalie M. Ethnographic Storytelling and New Media, Society for Applied Anthropology Conference, March 2014, Albuquerque, NM.
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Kim, Si-Jung and Underberg, Natalie M. PeruDigital: Cultural Storytelling through Digital Ethnography, HCI, and Digital Media, HCI (Human-Computer Interaction) International, July 2011, Orlando, FL.
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Underberg, Natalie, Jo Anne Adams, Elayne Zorn, and Norma A. Ledesma. Multidisciplinary Exploration of Peruvian Culture through Visual Design and Website Development, Society for Amazonian and Andean Studies, November 2010, Gainesville, FL.
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Saverino, Joan, Bert Lyons, Nicole Saylor, and Natalie M. Underberg. Digital Experiments, Hypermedia, and Community Participation, American Folklore Society, October 2010, Nashville, TN.
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Underberg, Natalie M. and Elayne Zorn. PeruVine/PeruDigital: Multisensory Immersion in Digital Spaces. American Anthropological Association, December 2009, Philadelphia, PA.
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Underberg, Natalie M. and Elayne Zorn. PeruVine/PeruDigital: Collaborative Interpretation in Digital Environments, American Anthropological Association, December 2008, San Francisco, CA.
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Underberg, Natalie M. Lilly Carrasquillo: Negotiating Puerto Rican Identity in Central Florida and Online, Puerto Rican Studies Association, October 2008, San Juan, PR.
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McDaniell, Rudy, Stephen Fiore, Natalie M. Underberg, Karla Kitalong, J. Michael Moshell. Designing Usable Games for the Humanities: Five Research Dimensions. Digital Humanities Conference, June 2008, Oulu, Finland.
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Tripp, Mary, Rudy McDaniel, and Natalie M. Underberg. The Digital Humanities Exchange as Networked Digital Archive, Conference of the Association for Teachers of Technical Writing, March 2008, San Francisco, CA.
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Underberg, Natalie M. and Elayne Zorn. From the Coast to the Andes to Cyberspace: The PeruVine/PeruDigital Project, Southeast Conference on Amazonian and Andean Studies, March 2008, Boca Raton, FL.
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Underberg, Natalie M. Playing Public Sector Folklorists Online, American Folklore Society convention, October 2007, Quebec, Canada.
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Underberg, Natalie M. The Turkey Maiden Educational Computer Game, Society for Applied Anthropology, March 2007, Tampa, FL.
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Underberg, Natalie M. Cinderella as Computer Game: Folklore Meets Digital Media in the Classroom, American Folklore Society convention, March 2006, Milwaukee, WI.
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Underberg, Natalie M. Ethnographic Storytelling on the Internet: Folkvine.org and the East Mims Oral History Project Web Site, Bilan du Film Ethnographique seminar, March 2006, Paris, France.
Courses
Course Number | Course | Title | Mode | Date and Time | Syllabus |
---|---|---|---|---|---|
13570 | DIG6432 | Transmedia Story Creation | Web-Based (W) | 12:00 AM - 12:00 AM | Unavailable |
No Description Available |
Course Number | Course | Title | Mode | Date and Time | Syllabus |
---|---|---|---|---|---|
85201 | DIG3043 | Evolution of Video Games | Web-Based (W) | 12:00 AM - 12:00 AM | Unavailable |
No Description Available |
Course Number | Course | Title | Mode | Session | Date and Time | Syllabus |
---|---|---|---|---|---|---|
55603 | DIG2500 | Fund Interactive Design | Web-Based (W) | B | 12:00 AM - 12:00 AM | Unavailable |
No Description Available |
Course Number | Course | Title | Mode | Date and Time | Syllabus |
---|---|---|---|---|---|
16518 | DIG6432 | Transmedia Story Creation | Web-Based (W) | 12:00 AM - 12:00 AM | Unavailable |
No Description Available |
Course Number | Course | Title | Mode | Date and Time | Syllabus |
---|---|---|---|---|---|
89542 | DIG6817 | Topics in Interactive Media | Web-Based (W) | Unavailable | |
No Description Available |